Cartel raids
- Must be issued by Captain
- Raids may only be conducted every 30 minutes per individual location by the Captain.
- All officers participating must execute the raid at the same time, including the Captain.
- One life per raid (unless revived) per officer.
Rebel Outpost Raids
- Must be issued by Lieutenant+
- Rebel Outpost Raids require 3 officers and the Lieutenant.
- Lieutenants must have probable cause or suspicion of activity to raid the outpost.
- Raids can occur once per restart per Lieutenant.
- If you are killed in a rebel raid you cannot return to that raid.
House Raiding
From time to time it will be necessary and appropriate for the APD to conduct raids on homes in the Asylum Server. This document is meant to outline the proper way to perform these raids.
Note for civilians:
By giving keys to another, you deputize them to use your house. Because of this, their actions can lead to your house being raided, even if you are not online.
- If the Lieutenant+ (LT) uses the toggle lock function on a house, they must:
- Ensure a proper perimeter and clear all civilians from the immediate area.
- Have at least one officer guarding every exterior door to prevent any civilians from entering the premises.
- No officer below the rank of Lieutenant is permitted to enter the house or interact with the inventory. (Failure to comply with this will be considered unlawful home entry)
- If the LT does not use the toggle lock function and instead unlocks a door:
- One officer must guard any unlocked exterior door to prevent any civilians from entering the premises.
- Any officer may accompany the LT into the house with LT permission.
- In the event that the LT dies and can not be revived, all other officers must exit the house.
- If another LT is on scene they may take over the raid and officers may proceed.
- In the event that the LT dies and can not be revived, all other officers must exit the house.
- LTs may check the registration of a house for the owner or any additional key holders at any time.
Barricaded Suspects
An individual inside a locked house will be considered a barricaded suspect when:
- He/she is actively wanted or needs to be charged
- Is wearing/holding illegal item(s)
- A civilian/officer/medic is held against their will inside the house.
- OR Suspects within the house have been downed or restrained and officers need to remove them from the house.
The LT may not seize the house inventory.
The LT must:
- Have proper initiation before breaching the house.
- Announced in direct chat that they will be entering the house.
- If a suspect has engaged in a firefight with APD and the suspect(s) within the house have been downed, they waive their right to surrender themselves to the LT. The LT may enter the house, restrain the suspects, and remove them from the premises. No other action may be taken by the LT.
- Lieutenants are no longer required to have an officer guard every unlocked exterior door of the house to retrieve an already downed suspect.
- If a suspect has engaged in a firefight with APD and the suspect(s) within the house have been downed, they waive their right to surrender themselves to the LT. The LT may enter the house, restrain the suspects, and remove them from the premises. No other action may be taken by the LT.
- Upon restraining and removing all suspects from the house, the LT must relock any exterior doors they unlocked.
Actively Shooting Barricaded Suspects
- An individual who is inside of a locked house and actively firing out may have their house raided and inventory seized.
- Suspects who have shot from within a house while officers are on scene are considered to be an active shooter even if they cease fire.
- Suspects who have stored illegal items in their house and choose to defend their property will not be considered actively shooting barricaded suspects.
- If an LT does not have the intention of seizing the house inventory they may proceed like a normal Barricaded Suspect.
- During the raid all officers are limited to 1 life. If they are killed and unable to be revived they may not respond back to the house to rejoin the raid.
The LT must:
- Inform the suspect of their intent to raid the house and seize the house inventory.
- Give the suspect a reasonable amount of time to surrender themselves and their weapon/inventory instead of having their house seized.
- Note, there is no 5 minute timer for these situations.
- Should the suspect fail to surrender themselves the LT may then proceed with the raid.
- The LT may then open doors and enter the premises in an attempt to gain control of the house.
- Once all suspects within the house are restrained the LT may seize the house.
- An LT should use the scroll wheel option when available. If an LT does choose to seize via the house inventory menu they must seize all illegal items.
- An LT may not drop the items on the ground and then seize them.
- An LT should use the scroll wheel option when available. If an LT does choose to seize via the house inventory menu they must seize all illegal items.
House Raiding Procedure
In order to raid a house and seize the contents, the LT must obtain sufficient probable cause.
Each LT is limited to one house raid (successful) per server restart.
- Note, this limit only applies to a house raid and not to a barricaded suspect.
- Actively Shooting Barricaded Suspect raids also count. Should an LT come across an Actively Shooting Barricaded Suspect after already using their raid they may proceed as a normal barricaded suspect.
- A raid is considered successful when the inventory of the house has been seized. The amount of the seized items does not matter.
- During a house raid all officers are limited to 1 life. If they are killed and unable to be revived they may not respond back to the house to rejoin the raid.
Sufficient Probable Cause
Sufficient probable cause includes:
- Seeing a person or persons in an illegal collection or processing area, following them to the house in question and witnessing them behave in a manner indicative of unloading illegal cargo into the house.
- Seeing a highly wanted individual entering/exiting or inside a house which belongs to them. This person must be wanted for multiple manslaughter charges, bank robbery, escaping prison, or other high crimes.
- An individual wanted for small offenses such as hit and run, attempted auto theft, grand theft, aiding escape from custody, ect does not qualify.
- Seeing a person or persons who possess keys to the house with an illegal firearm or other illegal item, storing said illegal item inside of the house.
- An LT may only raid a house once per probable cause. If a raid fails, the LT must gain new probable cause to raid the house again.
- Probable cause must come from the current server cycle, and can not be old information.
- Houses change hands often, so LTs need to be sure they are raiding the correct house.
The LT must have video of their probable cause and the raid. Failure to do so may result in administrative or APD disciplinary action being taken against them. This also allows administrative staff to review the raid ensuring it was proper and that compensation should not be given to the owner for lost items.
After the LT has obtained sufficient probable cause they may proceed with raiding the house.
House Raiding
- The LT must contact the suspect observed interacting with the house and inform them of their intent to raid the house.
- The suspect has 5 minutes to surrender themselves to the LT.
- The suspect may respawn at the house to turn themselves in.
- If the suspect does not surrender the items and/or themself within 5 minutes, the LT may proceed with the house raid.
- Should the suspect surrender themselves, they may turnover the illegal items witnessed being placed into the house instead of the LT seizing the house.
- If the suspect does not surrender all items or instead wishes to defend their house (as is their right) the LT may then proceed with the house raid.
- The 5 minute timer starts upon contact, not the suspect showing up to, or beginning to defend their property.
- The LT may open doors after the 5 minute timer and enter the premises in an attempt to gain control of the house.
- LTs should always ensure they are still properly initiated on any and all civilians inside the property.
- Once all suspects within the house are restrained the LT may seize the house.
- An LT should use the scroll wheel option when available. If an LT does choose to seize via the house inventory menu they must seize all illegal items.
- An LT may not drop the items on the ground and then seize them.
- An LT should use the scroll wheel option when available. If an LT does choose to seize via the house inventory menu they must seize all illegal items.
Search and Seizure of Event Vehicles (Shed)
- Initiate before breaching the shed.
- Announce in direct that the APD will be BREACHING and RAIDING the shed.
- If the civilian(s) comply and surrender a LT+ may still raid the shed.
- If the APD is wiped AND the vehicle is not inside the shed upon return a raid is no longer allowed.
- Once all original occupants of the shed are taken into custody/lethaled APD Officers, regardless of combat, must wait 1 minute before seizing BOTH the vehicle and shed contents.
- Any ranking APD officer may seize the vehicle and/or its contents.
- LT+ will seize the shed contents.
- LT+ have the ability to allow officers of every rank into the shed to assist in gaining and maintaining APD control.
Constable/Corporal/Sergeant Home Entry
- If a suspect is barricaded inside a locked home that is actively shooting endangering the lives of others, Constables, Corporals and Sergeants, may purchase flashbangs to blow up the locked home to gain entry to the suspect shooting ONLY if there is no LT+ online. This can only be done if the suspect is SHOOTING from the home. If there is a locked suspect in a home who is not shooting at officers or civilians, you do not have cause to blow it up. The officers will have to resume normal procedures for suspects in locked homes or contact an offline LT to gain entry.
- If Officers intend to flashbang a house they must first inform the suspect inside the house.
- Officers can ONLY use flashbangs to blow up locked homes to retrieve a suspect actively shooting. If an officer blows up a home using anything else besides a flashbang, it will fall under Misuse of APD equipment.
- If an officer blows up a house that does not follow these guidelines, he/she will be given 6 points for Unlawful home entry and removed from the APD. These points also apply to officers who search/seize the items of a crate/barrel after blowing up the home. Under no circumstance whatsoever is the officer supposed to interact with the crates/barrels. The only time crates can be seized/searched is if an LT conducts proper house raiding procedures.
Other Stipulations:
- All civilians should be denied access to the house.
- The NLR for house raids does not apply to barricaded suspect situations.
- Failure to follow this document will end in punishment.